A downloadable game for Windows

Download NowName your own price

Ironflow is an idle factory automation game. 
Start with raw ore and build a fully automated 
production chain — conveyor belts, smelters, 
assemblers and more.
Set it up, watch it run, and optimize for maximum output.

Features:
- Idle progression — your factory runs while you're away
- Multiple production chains
- Upgrade system
- Minimalist factory-builder feel
Currently in early development. More content coming soon.

Updated 12 days ago
Published 14 days ago
StatusIn development
PlatformsWindows
AuthorGearforge_Games
GenreStrategy
Made withpygame
Tags2D, Idle, Incremental, Relaxing
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Download

Download NowName your own price

Click download now to get access to the following files:

IdleFactory.exe 35 MB

Development log

Comments

Log in with itch.io to leave a comment.

Finally after three days i got the game half of running. Stripped all the useless stuff and now it is only 600kb however. However the recovery of the .py file was not 100% correct so the game got corrupted. Auto-Sell and Tutorial are no more working.

Just wondering do you run the game on windows or something else?

Linux. And i used anti malware tools regain the .py files.

Hope you had fun for my little game to do all that

Seems cool, just one question. Is it possible to make more than one mine of one type? Because currently you get completely bottlenecked.

Hey, thanks for checking it out! Unfortunately that's not possible yet in the current patch, but it's already on the fix list - along with some other improvements. The update should go live tomorrow, if not sooner. Stay tuned! 🛠️

needs a tutorial, cant figure out how to sel

Thanks for trying it! To sell: left click a building to select it, then hit the 
Auto-Sell button in the top bar - it'll sell that building's output
automatically for money. (Or connect its output to a factory instead.) 

A proper tutorial is on my to-do list - really appreciate the feedback!